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Old Jun 05, 2008, 08:23 PM // 20:23   #41
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Originally Posted by guardian of dragon temple
imho all are

instead of adding these useless/pointless tonics, they should rather add something that would actually give us something to do
I want them to add a pet farm in guild halls where I can go with my phant tonic with rift warden skills and just blow them all up!!! GW needs more mini games.
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Old Jun 05, 2008, 08:25 PM // 20:25   #42
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Originally Posted by Grumpy
Like the Prediction Reward Points?
Yes. I want free money now!
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Old Jun 05, 2008, 08:26 PM // 20:26   #43
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Fixed a bug with the Monk skill Divine Intervention. Sometimes the skill would not prevent lethal damage.
Dang, they figured out my degen through Divine Intervention trick. ;(
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Old Jun 05, 2008, 08:28 PM // 20:28   #44
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Originally Posted by Jetdoc
Dang, they figured out my degen through Divine Intervention trick. ;(
Explain m0ar.
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Old Jun 05, 2008, 08:30 PM // 20:30   #45
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well, all they are adding to this game is either pointless/useless or stupid

1. mini pets/tonics - why the hell are they needed?! = pointless/useless

2. ultimate skill buffs/nerfs - err, they know how to nerf skill to make it useless and they know hot to buyy it to make it too powerfull... then they should write down what they want to do with current problematic skills and then after that's done only put 50% of nerf/buff in effect - would make it more balanced lol

it's just stupid that they completely forgot about gameplay(too buffed/nerfed, no new missions/dungeons) and only care about "visuall effects"(pets/tonics).

Ah well, can't w8 to see how will GW2...
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Old Jun 05, 2008, 08:30 PM // 20:30   #46
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Degen is not considered damage, so [[Divine Intervention] does not trigger
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Old Jun 05, 2008, 08:32 PM // 20:32   #47
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Originally Posted by Jebus
Explain m0ar.
Divine Intervention is keyed based on damage. Every once in a while, you could kill an enemy using Divine Intervention by applying degeneration when they have very little health left, and they would die (without triggering the spell).

The key was that Divine Intervention is keyed based on damage, not based on your life going to zero (i.e. and degeneration isn't damage). I never tried lifestealing to see if that triggered it, but I figured that it wouldn't either because it's not "damage".

I hope that's what not got fixed in this update.
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Old Jun 05, 2008, 08:32 PM // 20:32   #48
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i think tonics are cool, their prices are just too high. I suggested permanent costumes way back when the first timed tonics were introduced, but I didn't think they would cost so much. I like all the tonics.
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Old Jun 05, 2008, 08:33 PM // 20:33   #49
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I enjoyed The tonic cause when i get my tourny bet points i will sell keys to pointless rich guis buyng them for 6k just to be the first to get the tonic..




Where are the tournament reward points ffs!
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Old Jun 05, 2008, 08:39 PM // 20:39   #50
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well something all the mega rich can spend their plat on now and those of us 'casual' gamers will only think about for a split second and then go back to trying to get enough plat for the next piece of elite armor ---

the golem looks cool though
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Old Jun 05, 2008, 08:43 PM // 20:43   #51
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Quote:
Originally Posted by Jetdoc
Divine Intervention is keyed based on damage. Every once in a while, you could kill an enemy using Divine Intervention by applying degeneration when they have very little health left, and they would die (without triggering the spell).

The key was that Divine Intervention is keyed based on damage, not based on your life going to zero (i.e. and degeneration isn't damage). I never tried lifestealing to see if that triggered it, but I figured that it wouldn't either because it's not "damage".

I hope that's what not got fixed in this update.
The same is true for faithful intervention and the likes from the dervish line....
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Old Jun 05, 2008, 08:44 PM // 20:44   #52
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Aww man seems like the golem doesnt have any emotes? The normal tonics at least... just got one and it cant do anything lol
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Old Jun 05, 2008, 08:52 PM // 20:52   #53
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Wow...these tonics are incredibly stupid... the phantasmal shouldn't be replaced... /sigh
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Old Jun 05, 2008, 08:58 PM // 20:58   #54
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Golem tonic isn't that bad... but not that good either x]. Sucks that they're replacing them though.

Quote:
Originally Posted by makosi
Watch the price of Phantasmals rocket.
My thoughts exactly.
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Old Jun 05, 2008, 09:03 PM // 21:03   #55
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lol, sick tonic...............
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Old Jun 05, 2008, 09:04 PM // 21:04   #56
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Quote:
Originally Posted by Kusandaa
Golem tonic isn't that bad... but not that good either x]. Sucks that they're replacing them though.
It's cool that they will be more unique though..
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Old Jun 05, 2008, 09:48 PM // 21:48   #57
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this is annoying i just use my keys not more then a hour or so ago and the golem tonic look pretty cool i so wish i got a everlasting tonic it be amazing
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Old Jun 05, 2008, 09:52 PM // 21:52   #58
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Wow that new tonic is like..the Holocaust, except the opposite.. :O
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Old Jun 05, 2008, 09:54 PM // 21:54   #59
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that actually looks frigging awesome. i get to clap my hands at people!!
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Old Jun 05, 2008, 09:55 PM // 21:55   #60
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So the old tonics are taken out of the chest, new ones are put in, and the few that get the infinite use ones now have the rarest item in the game? Yeah, that doesn't surprise me considering what else they've done in the past.
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